Project Trajectory (Looking Forward To A New Future)
Major Announcement: Unity -> Godot
I have recently decide to migrate the project from unity to Godot game engine,, because, my system was not able to run unity...
This means I will shift the project from unity to Godot and will try to add features that where previously lacking... I am looking forward to game development in Godot 4.5.
This Also means that game will entire remade in Godot.. all unity code will there on GitHub in branch https://github.com/JeelDobariya38/Wars-Of-Shapes/tree/last-unity-code-before-mig... So, If you curious you have look there,,, but from now the further development will carried in Godot game engine...
I will first make a basic WEBGL build now.. then, with time will add support for windows and android... till then keep a eye on game...
I have already upload a simple non playable build with this update... have look...
Utill support from android and windows come all download files on itch.io will remain as it is...
Game Link: https://jeeldobariya38.itch.io/wars-of-shapes
Contact: https://t.me/jeeldobariya38
Files
Get Wars Of Shapes 2d
Wars Of Shapes 2d
2d Top Down Shooter
Status | Prototype |
Author | JeelDobariya38 |
Genre | Shooter |
Tags | 2D, Prototype, Top down shooter, Unity |
Languages | English |
More posts
- Made A Scoring System (v0.2.0)Apr 05, 2025
- Major News: Are You A Android User (v0.1.1)Mar 30, 2025
- Made a basic prototype (v0.1.0)Mar 29, 2025
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