Project Trajectory (Looking Forward To A New Future)


Major Announcement: Unity -> Godot

I have recently decide to migrate the project from unity to Godot game engine,, because, my system was not able to run unity...

This means I will shift the project from unity to Godot and will try to add features that where previously lacking... I am looking forward to game development in Godot 4.5. 

This Also means that game will entire remade in Godot.. all unity code will there on GitHub in branch https://github.com/JeelDobariya38/Wars-Of-Shapes/tree/last-unity-code-before-mig... So, If you curious you have look there,,, but from now the further development will carried in Godot game engine...

I will first make a basic WEBGL build now.. then, with time will add support for windows and android... till then keep a eye on game... 
I have already upload a simple non playable build with this update... have look...

Utill support from android and windows come all download files on itch.io will remain as it is...

Game Link: https://jeeldobariya38.itch.io/wars-of-shapes
Contact: https://t.me/jeeldobariya38

Files

WebGL-Godot-Prototype.zip Play in browser
9 days ago

Get Wars Of Shapes 2d

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